
Valheim 1.0.15
Valheim fishing: the bait for each fish, where it spawns and how to land it
Haldor sells the Fishing Rod for 350 coins and Fishing Bait at 20 for 10 coins. Fishing Bait catches Perch and Pike. Every other bait is made at the Food Preparation Table from 20 Fishing Bait and one trophy, and each fish bites on one bait only. The fishing page has the bait table, the stamina calculator and the waters of your own seed.
Which bait for which fish
| Fish | Bait | Trophy in the bait | Water |
|---|---|---|---|
| none, | Meadows, Black Forest and Plains, 1.5 to 3 m deep | ||
| none, | Meadows, Black Forest and Plains, 2 to 5 m deep | ||
| Black Forest, 5 m or deeper | |||
| Swamp, 5 m or deeper | |||
| Plains, 5 m or deeper | |||
| Ocean, 5 m or deeper | |||
| Mistlands, 5 m or deeper | |||
| Ocean and Mistlands, 6 m or deeper | |||
| Deep North, 5 m or deeper | |||
| Ashlands water outside the lava, 5 m or deeper | |||
| the cave pools of Frost Caves and the Howling Cavern |
With the wrong bait the float dips at half strength and the game says "It's not taking the bait". That fish then ignores the float until you cast again.
Where fish spawn
Water depth is how far the ground lies below the water line. Shallow water beside a Meadows shore counts as Meadows; the Ocean is the deep sea away from land. Fish appear 40 to 80 m from a player and never within 40 m of one, every 60 to 120 seconds, in small groups, up to a limit for the area. A catch frees a place. Time of day and weather do not matter, though fish leap more at dawn and dusk.
Tetra never spawns. Each cave pool room holds its fish with a 66 % chance when the cave is made, always at quality 1, and a caught Tetra does not come back.
The bite
Cast so the float sits in water at least as deep as the fish needs: 1.5 m for most fish, 2 m for Pike and 4 m for Tuna. Every 5 to 15 seconds each fish within 50 m of the float has a 10 % chance to swim to it. Walking makes noise out to 15 m and running out to 30 m, and a fish that hears you swims away unless it is already within 5 m. Crouching makes no noise.
After the float dips you have half a second to pull, at every skill level. A float dragged faster than 2 m/s, behind a moving boat for example, hooks without a pull. The bait is used up only when a fish is hooked.
The fight
A hooked fish costs stamina every second, 1 per second at Fishing 0 down to 0.2 at 100, and while it is on your stamina does not come back. Pulling costs more on top, and much more while the fish thrashes. At zero stamina the fish is lost. The line shortens only while it is taut, 2 m/s at Fishing 0 and 6 m/s at 100, half as fast during a thrash. It breaks when the fish is more than 10 m beyond the reeled line or more than 30 m from the rod tip, so do not walk or sail away with a fish on.
A quality 3 Northern Salmon on a 20 m line, at Fishing 20 with the Fishing Hat, costs 226 to 254 stamina if you pull only between thrashes and 429 to 1,095 if you pull through them. With 150 stamina it can be landed from Fishing 38 and every time from 43.

The Fishing Hat, made at the Workbench from one of every fish, adds 20 levels to Fishing and to Swim.
Quality and the catch
A fish starts at quality 1 and rises one step for each roll it passes, up to 5. The roll is 20 %, or 15 % for Northern Salmon and Magmafish. On the Normal combat setting a Perch is quality 1 four times in five and quality 5 once in 625. Hard and Very Hard raise the roll, and some alternate biome regions double it: in those waters a Perch reaches quality 5 about once in 40.
A fish weighs 2 at quality 1 and 2 more per quality. At the Food Preparation Table it becomes Raw Fish: 1 at quality 1 and 3 more per quality, plus 1 for Tuna, Giant Herring, Grouper and Coral Cod and plus 2 for Anglerfish, Northern Salmon, Magmafish and Pufferfish. Every catch also has a 20 % chance of an extra item from the fish's own list, such as Amber from a Perch or a Ruby from a Tuna.
Fish on your seed
Enter your seed on the fishing page or open it on the seed map. The fishing page marks the water where the chosen fish can spawn, lists every fish with its nearest water from the starting stones, and points to the nearest water where the quality roll doubles. On the seed map, search a fish's name to see all of its water and the nearest first.

Tools & mods
- Valheim save file location for worlds and characters on Windows, macOS and Linux
- Valheim seed map guide: where your world's bosses and traders are
- Valheim food and gear planner: check armour and health before a boss
- Valheim build cost calculator: total materials for a whole build
- Live Seed Map mod for Valheim: install it, connect it and track places in your game
- How to install Valheim mods on a Mac, natively on Apple Silicon without Rosetta
- Valheim live map: your running game on your seed map