Deep North

Deep North: biome, home of Winding tunnels, Vegvisir, Aesir Passage, and Mörkhalla, Freezing at all times.

Places

Creatures

CreatureWhenStarsGroupConditions
SealDay and nightup to1–2
ShadowNightup to2–4In forest
GreydwarfDay and nightup to2–4
Greydwarf ShamanDay and nightup to2–4
SkeletonDay and nightup to2–4
Baby SealDay and night—1–3
ElakingNightup to2–3
ElakingNightup to1–2
KrigenDay—1–2AfterHexen
HexenDay—1AfterHexen
BarkaDay and night—1
MooseDay and nightup to1

Variations

Resources

Growth

Gear this biome opens

Raids