World Modifiers
Very Hard पर दुश्मन 200% डैमेज करते हैं और आपके हमले 70%; Very Easy पर दुश्मन 50% डैमेज करते हैं। रेड रेट Much More होने पर गेम हर 13.8 मिनट में 66.67% रेड का मौका आज़माता है, जबकि Normal पर हर 46 मिनट में 20%। मौत पर Normal में हर स्किल लेवल का 5% और Hard में 7.5% घटता है।
Presets
Easy
Combat is easier and there are fewer raids on your base.
- Combat
- Easy
- Death penalty
- Normal
- Resource Rate
- Normal
- Raid Rate
- Less
- Portals
- Normal
Hard
Combat is harder and monsters will raid your base more often.
- Combat
- Hard
- Death penalty
- Normal
- Resource Rate
- Normal
- Raid Rate
- More
- Portals
- Normal
Hardcore
Combat is a lot harder and enemies will raid your base more often. When you die, all your skills and all the items you are carrying will be lost forever. You have no map and you may not use portals or exit boss dungeons while a boss is alive.
- Combat
- Very Hard
- Death penalty
- Hardcore
- Resource Rate
- Normal
- Raid Rate
- More
- Portals
- No boss portals
- No Map
Casual
In casual mode combat is a lot easier, enemies will not attack you until provoked, and there are no raids on your base. Resources are more plentiful, and you will not drop items or lose skills on death.
- Combat
- Very Easy
- Death penalty
- Casual
- Resource Rate
- x 1.5
- Raid Rate
- None
- Portals
- Portal Items
- Player based raids
- Passive enemies
Hammer Mode
In hammer mode you can build all build pieces for free once you have discovered the recipe. There are no raids on your base, and enemies will not attack you until provoked. Other difficulty settings are normal.
- Combat
- Normal
- Death penalty
- Normal
- Resource Rate
- Normal
- Raid Rate
- None
- Portals
- Normal
- No Build Cost
- Passive enemies
Immersive
In immersive mode you have no map, and you may not use portals. You will need to use your own wits to keep track of where you are in the world! Other difficulty settings are normal.
- Combat
- Normal
- Death penalty
- Normal
- Resource Rate
- Normal
- Raid Rate
- Normal
- Portals
- No portals
- Fire Hazards
- No Map
Normal
The way Valheim is meant to be played, with the intended difficulty balance. Highly recommended for your first playthrough for the best experience.
- Combat
- Normal
- Death penalty
- Normal
- Resource Rate
- Normal
- Raid Rate
- Normal
- Portals
- Normal
Combat
Governs how much damage you give and take. Also governs how likely you are to encounter higher leveled enemies, and how dangerous they are.
| Combat | खिलाड़ी क्षति | शत्रु क्षति | शत्रु गति और आकार | शत्रु स्तर वृद्धि |
|---|---|---|---|---|
| Very Easy | 125% | 50% | 90% | 100% |
| Easy | 110% | 75% | 95% | 100% |
| Normal | 100% | 100% | 100% | 100% |
| Hard | 85% | 150% | 110% | 120% |
| Very Hard | 70% | 200% | 120% | 140% |
Raid Rate
Governs how often enemies may raid your base.
| Raid Rate | इंटरवल | संभावना |
|---|---|---|
| None | None | 0% |
| Much Less | 92 मिनट | 10% |
| Less | 69 मिनट | 13.33% |
| Normal | 46 मिनट | 20% |
| More | 27.6 मिनट | 33.33% |
| Much More | 13.8 मिनट | 66.67% |
Death penalty
Governs what happens when you die.
- Casual
हर कौशल स्तर का 0.75% घटता है
You do not drop equipped gear, and skills are reduced a lot less than on normal mode.
- Very Easy
हर कौशल स्तर का 0.75% घटता है
You drop all items, and skills are reduced a lot less than on normal mode.
- Easy
हर कौशल स्तर का 2.5% घटता है
You drop all items, and skills are reduced less than on normal mode.
- Normal
हर कौशल स्तर का 5% घटता है
You drop all items, and skills are reduced normally.
- Hard
हर कौशल स्तर का 7.5% घटता है
Equipped items are dropped, the rest of your inventory is lost permanently, and skills are reduced faster.
- Hardcore
सभी कौशल 0 हो जाते हैं
You lose all carried items and skills permanently.
Customize
Resource Rate
Governs the amount of resources you gain from the world and from enemies.
- x 0.5
- x 0.75
- Normal
- x 1.5
- x 2
- x 3
Portals
Changes how portals work in the game.
- Portal Items
Allows you to bring all items with you through portals for a more casual playstyle. This will circumvent the progression and exploration of the world as it is intended.
- Normal
- No boss portals
You will not be able to use portals or exit boss dungeons while a boss is active.
- No portals
You will not be able to use portals to teleport yourself across the world.
- No Build Cost
Build pieces require no materials to build. You still need to discover recipes as per usual.
- Player based raids
Raids are based on the progress of each individual player, rather than on which bosses have been killed on the server. This setting is recommended if you want the game to be slightly friendlier to players with different progress.
- Fire Hazards
Wood can catch fire and spread throughout the whole world, not just in the Ashlands.
- Passive enemies
Enemies won't attack until you provoke them.
- No Map
You will not have access to the map or the minimap. This makes the game harder than intended.